Author:
Snefens
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Date Posted: 19:50:37 12/19/03 Fri
We appreciate the comments and it brings up a point that we have forgot to specify.
The scenario was never intended to be played vs. the AI and we will be putting this in top of the briefing in our next update, to avoid people getting disappointed.
At the moment I think only some of the units have some very simple orders. Maybe we will put a more detailed plan for the units in the future, but without using any events on these, it should still be quite easy to beat the computer.
I'm working on a pretty detailed AAR of one of my games vs. a human (Doc). We are not that far yet, but it's turning out real interesting.
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