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Date Posted: 06:29:52 03/18/04 Thu
Author: mike
Subject: Re: Learn Glitches
In reply to: Leader 's message, "Learn Glitches" on 15:21:20 02/07/04 Sat

>Here are some glitches we should all know about in
>case they are used against us in wars.
>
>
>Ladder Glitch
>When you are climbing up the ladder, and someone is
>climbing down, you will get pushed into the wall
>
>Ruins
>at the terrorist start in the temple.
>Where: In the center doorway you can walk in the left
>side wall. You need to be in the doorway itself to get
>in.
>
>Victory Dance
>Well, it’s not a really big glitch, but it is cool.
>You have to be in a respawn room to do it. First, kill
>an enemy. Then it will say "victory dance". When it
>says that, just wait on top of the dead body to die.
>Once you die, wait till it says "press x to respawn".
>When it says that, respawn. When you respawned, don’t
>move at all. You will see an icon at the bottom center
>of your screen that says "victory dance". From there,
>you can victory dance when there is no dead body
>around! It’s pretty cool
>
>In Crossroads go to where terrorists plant bomb at
>SEAL base.
>There is an entryway to main plaza. On the left side
>there will be three posters. Walk up to them and prone
>then look in first person view.
>
>Abandoned
>take a auto shot gun from the terrorist
>shoot it on the level exit from the seals base
>the exit leading to the water falls
>and when u die or something even kill someone or
>something the light from your gun stays under u on
>
>Thermal scope
>play a game with a gun, a pistol and a rocket launcher
>in eq slot 1 it will put the shell in eq slot 2 and
>whatever in slot 3 I always use double ammo.
>Now when I die I go to the gun select screen and go to
>the rocket launcher and hit left to go to a frag, it
>gives me the frag in slot 1 and the scope in slot 2. I
>have put this scope in m4a1's and 552's. It seems to
>be able to work on all guns that can fire in the 3rd
>zoom.
>
>Desert Glory Middle building
>Climb up the 1st flight of stairs when you get to the
>second floor immidiatly do a 180 degree turn not
>nessecarilly needed to be completed perfectly
>exicuited the should be a corner near the stairs
>leading to the second floor place a claymore in that
>corner climb half-way up to the 3rd floor then croutch
>and blow the claymore than you should be inside the
>wall and have a great sniping view of the main portion
>of the level.
>The Ruins Terrorist start
>At the terrorist start in the temple. In the center
>doorway you can walk in the left side wall. you need
>to be in the doorway itself to get in. The Ruins as a
>terrorist and you start in the temple like structure,
>there are three doorways. go to the one in the middle
>and run straight toward the left hand side of the door
>arch way, --->l^l. You will run into the wall and no
>one will see you unless you move
>
>Sandstorm No Fog
>Glitch: Press start continuously while zoomed in and
>the fog will slowly fade to nothingness.
>
>Chain Reaction Beam glitch
>When your in the center thing above the beams in top
>of the submarine, shoot off the rocket launcher, and
>then quickly move through the beam. You walk through
>the beam as you are switching to shotgun.
>Desert Glory.
>Everyone knows about the glitch in socom1 at dg right?
>The one by the truck and the ladder. The one where the
>rock meets the wall. Well.... On the other side of the
>wall (far right side) where the wall meets that other
>pile of rocks, is a glitch. Stand against the wall,
>climb up (Do NOT jump and climp, it wont work) when
>you climb up you will then fall back down, the front
>half of your body will be submerged in the stone. Zoom
>into first-person mode, and you will see the inside of
>the map.
>
>
>Frostfire
>You know that warehouse room with all the
>crates...good.
>if you open the door on the floor level, and look to
>your right there are those crates where people hide.
>Climb up the crate and face the wall (not the wall
>with the door on it). Then run sideways and press ^
>(triangle) so you do a running prone thingy. If you do
>it at the right time your legs will be in the tall
>crate. Back up, stand up, and your in the glitch
>
>Hole in Wall
>first get a stop watch then go to a room and join it
>as soon as it starts 2 load start the stop watch then
>see how long it takes now after u do that go to a new
>game and when it starts 2 load press Triangle 1 second
>be4 it loads all the way and it will take u back to
>the Main lobby if u do it right walk around the map
>and there will be like a hole in the wall
>
>Shadow Falls
>be a terrorist on shadow falls and start out at the
>regular staring point then go through the water until
>u find the first tunnel and run against the left wall
>until u come to a part where u can see through
>it....when u get to that part place a claymore on the
>other side of a tunnel run to the other side and blow
>it and u should be in
>
>Chain Reaction
>Alright, finally a spot that's secure, not that it's
>huge but it's alright. Ok, I like starting as a terr.
>cuz it's faster. Get a sniper rifle and go to the room
>inside the sub. There's 2 boxes that you can climb on
>and then onto the top of the sub. Well go right in the
>middle of the 2(don't HAVE too but it's easier). Hold
>UP on the joystick and hit your climb button, you
>should bounce off the wall above and back onto the
>ground again and it should say climb, hit climb again
>and start holding DOWN on the joystick while
>repeatedly hitting the climb button. It'll suck you
>backwards and down to the bottom of the sub. Kind of
>sux cuz you can't get out but it works great on a
>respawn game. I snipe the hell out of the ladders that
>the seals come down. So in short, you'll get knocked
>off the boxes so just go up to it, and keep hitting
>the climb button as fast as you can, and change the
>direction of the joystick from UP the first time to
>DOWN the second and back and forth till you go in.
>founded by slim8998
>
>More Mines
>FIRST:
>-M67-
>-HE-
>-2X AMMO-
>
>NEXT:
>
>-M67-
>-PMN MINES/ CLAYMORE-
>-2X AMMO-
>
>THEN:
>
>-RPG/ HEAT-
>-RPG ROUND/ HEAT ROUND-
>PMN MINES/ CLAYMORE-
>
>LAST:
>
>-M67-
>-PMN MINES/ CLAYMORES-
>-PMN MINES/ CLAYMORES-
>
>4x Ammo
>
>-M67-
>-M67-
>-HE-
>
>NEXT:
>
>-M67-
>-2X AMMO-
>-M67-
>
>THEN:
>
>-RPG/ HEAT-
>-RPG/ HEAT ROUND-
>-2X AMMO-
>
>LAST:
>
>-M67-
>-2X AMMO-
>-2X AMMO-
>
>3rd Person Night Vision
>Select (hold), up, up, up, down.
>
>Enowapi
>Cut the wire and shut off the lights where the bomb is
>planted. When you first get in the underground bunker
>it will be totally dark. If you press up and down on
>the d-pad really fast, PMN mines and other players
>will be highlighted. Also, if you look at the bomb or
>another player and press up and down a few times on
>the d-pad, the whole room will get lighter and you
>will actually be able to see fairly well and players
>will still be highlighted (as long as you don't touch
>the d-pad it will stay this way). It's kind of like a
>Daytime Characters glitch.
>This may work for other dark areas, also. I'm pretty
>sure you can use it to highlight PMN mines on other
>levels.
>
>The hostage glitch
>any extract or escort level. Take your hostages or
>ViPs to the extract, either a chopper will come or
>they automatically disappear. Once the chopper comes
>they disappear anyways. Wait for them to fully
>disappear then look at your compass to see where they
>used to be and shoot at where they used to be until u
>run out of bullets (primary and handgun unless your
>using infite ammo online ). Each shot is like 2-4
>points and keeps going up while your shooting.

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Replies:

  • Re: Learn Glitches -- wfrs, 17:50:36 05/23/04 Sun
  • Re: Learn Glitches -- Andrew Sommerville, 12:27:41 07/02/04 Fri
  • Re: Learn Glitches -- sandy, 06:41:12 08/10/04 Tue
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