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Challenging Peninsula
This is where stallions can challenge for tt's and/or mares. The results will be decided by the roll of a die. The stallion who has the least hits wins. If I roll a six for one of the challengers/defenders, then I will roll the die again. If I roll a five the second time, then that challenger/defender is considered critically injured and cannot challenge for two weeks. If I roll a six the second time, then the challenger/defender automatically dies in battle. However, you may rejoin as the same unicorn, but you may not challenge again for two weeks. Read the rules for more details.
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