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Challenge Rules

•Challenges can be fought anywhere, so long as they’re not disturbing matters for the other players.
•Offspring may NOT challenge.
•All challenges must be accepted unless good reason (eg no computer access, in another challenge) is provided. However, challenges for leadership of a section do NOT have to be accepted.
•Challenges may be fought out until one player surrenders, fought until someone judges, or have an outside party flip a coin.
•You may challenge for a captive, another character, a position, a territory, an object, or leadership of a kingdom (section).
•If the character you are challenging does not reply after 3 days, you must inform that character of the challenge at their territory. If they still do not reply after 3 more days, the challenger wins the challenge by default (unless they have notified someone they are going to be away).
•You may challenge for something as many times as you want, but they only have to accept your challenge the first three times.
•The challenger may state any terms and conditions they like (eg no powers, if the challenge is unresolved a coin can be flipped, etc). The challenged can request an alteration to those terms, and it will go through if the challenger agrees. If the challenger does not agree, the challenger and the challenged can agree on an impartial judge to either flip a coin or use their own judgment to make a decision.


Also, males may challenge females and vice versa. For example, if a territory only has a lead male and a female wishes to challenge for it, she may challenge that male. (Even if it is technically for the lead male position).











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