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Subject: Re: ~*~*she walks up to kero.*~*~


Author:
Kero
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Date Posted: 18:08:48 06/26/01 Tue
In reply to: Card Captor Angie 's message, "~*~*she walks up to kero.*~*~" on 17:54:40 06/26/01 Tue

*he studdies the cards, then spills some info on them.*

fight- a powerful offensive card. before being sealed, she attacks those with superior fighting abilitys. in card form, she can give her martial arts abilitys to the captor, or come out and fight again in her spirit form.

big- has the power to make things grow to massive sizes. she could also make the captor grow if that is asked of her.

change- switches spirits between bodies, like putting me in spinals body and spinal in my body. that sorta thing.

sword- sword is a sharp sword that forms from the wand of the captor.

windy- one of the 4 elementals. she comands the power of wind, and can be used to bind other cards.

earthy- one of the 4 elementals. she comands the power of the earth, and can do just about anything with it. she can be used to bind other cards.

watery- the watery card is another elemental, comanding water power. she can do almoast anything in water. she can be used to bind other cards.

fly- this card is very useful.... wings appear on the wand of the captor, and they can use the wand to fly.

dash- a fairly strong card, in several areas. it uses speed to confuse, or it grants speed to its captor.

snow- the snow creates snow storms and ice. it created blizards to blind its foe.

sand- the sand card creates sand storms and blizards with grains of sand. she is very powerful.

dark- one of the more powerful cards, just below the elementals. the uses the ability to turn the outside pitch black to defeat her enemies.

i hope that was good enough, all i could do on short notice....

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Re: ~*~*she walks up to kero.*~*~Card Captor Angie10:07:14 06/27/01 Wed


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