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Date Posted: 20:58:37 03/01/06 Wed
Author: C*W*
Subject: I guess she's a candie...She's just fun to play, actually

Character's Name:
Aelphaba
Age:
21
Gender:
Female
Rank:
Candidate, Journeywoman beast master
Appearance:
Aelphaba has long, curly brown hair. When it is dry, properly combed out, and left loose, the weight of her hair stretches the tight curls into ripples. However, all three combining are very rare, as she keeps it in a tight, rope-like braid. Usually, this braid is folded up onto itself so that it does not scare animals. Her skin is burned dark, almost like mocha coffee without cream or sugar. Her eyes are dark hazel, and she likes to wear sturdy
man’s trousers with just a light shirt. Her favored color for these is (respectively) dark green/blue/brown, and light yellow/green/blue/white. She likes to go around barefooted, and thus her feet are as tough as leather.
Personality:
Aelphaba is a lone wolf, mostly. She likes to train animals by herself, and if people (especially other apprentices) don’t give her the privacy she desires, she’ll mount her stallion, and go for a long trail ride with Lybertie. This has lead to getting her into a lot of trouble with her Master, who prefers to keep all of his charges under a watchful eye. Around new people, she’ll hang around the outside of the crowd, if there is a crowd, or, if there is no crowd, she pretends that the other person doesn’t exist. At Gathers, she ventures out just long enough to purchase a few things, hear a few Harper songs, and get a feel of the Gather air. After that, she runs back to the Hall like the devil was after her. She panics in crowds, and finds it hard to assert her opinion with other humans, because that leads to actual interaction with people.
History:
Aelphaba grew up in a household of eight other children, and a mother who never had time for her youngest. Her father, who she has never met, never seemed to be around, and neither did any of her siblings’ fathers (for her mother only had one child with each man that she dallied with). This led to an over active imagination, and a reluctance to interact with people. It was her mother’s current conquest that noted that the young Aelphaba had a ‘knack’ with the kitchen spit-canines. He took Aelphaba to the Hold Stables, and kept a close eye on the five-Turn-old girl as she explored the newness of the Stables. The runners, all but the crankiest broodmare, took to the little girl quickly. From that experience, Aelphaba became fascinated with spending as much time with animals as possible. The grooms understood her obsession, and treated her like a favored daughter. When she asked, in that cute, plaintive voice that five- Turn-old girls employ to get what they want, if she could brush one of them, they showed her how to do it, and guided her tiny hands over the big mare’s sides.
By the time she was ready to go for an apprenticeship, little Aelphaba was riding the most rambunctious mare at the Hold, and not only staying on, but also controlling her. The grooms were sad to see her go, as were the two drudges in charge of the spit canines. As a present before she left, the grooms gave her a tiny colt that had just been weaned. Since he was so weedy and small, she named him Weed. But Weed didn’t stay weedy. As Aelphaba learned more in her lessons, she was able to train Weed better and better. A few Turns later, at thirteen, there wasn’t a runner in the Hall that would race Weed anymore, he had beaten them all so many times. Even Big Red, the Hall’s prime runner who had never been beaten before, could not triumph between this special bond between a girl and her runner. She didn’t let any of the praise she and Weed received go to her head, though. Her response to praise was a smile, and a slight, awkward inclination of the head.
When Aelphaba Turned fourteen, she took place in a race at a Gather, one with a rather large prize, for an Apprentice. The pot consisted of nine Marks, a bolt of rich fabric, a well-tanned hide selected by the winner, and the choice of a fire lizard egg from the latest clutch found on the sands. She rode to victory, as usual, and won the marks, the cloth, a gorgeous ruby red hide, and a fire lizard egg. Since Aelphaba spent so much of her time with Weed, several of the Apprentices attempted to steal her prizes, not realizing that she had hidden the marks in her saddlebags, given the bolt of cloth to the Headwoman to make into a Gather dress, and the hide was being made into tall riding boots for her, and that the fire lizard egg was in her Master’s rooms. She played that sneaky. However, apparently not sneaky enough. Her Master Impressed the blue fire lizard, much to her chagrin. However, she quickly realized that she probably didn't want a lizard anyways. Too flightly, and always hungry.
A few sevendays later, she got transferred to New Isle Weyr, to represent the Beast Hall. She took with her only Weed, the tack she had accumluated, the Gather dress the Headwoman had comissioned for her, the marks, a few food staples, a sturdy dagger, and the blessings of her Hall.

Pets: runner stallion Weed

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