Subject: races of Chibi_Kismet's rpg world |
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chibi_kismet
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Date Posted: 20:46:48 08/10/01 Fri
STANDARD RACES for Chibi-Kismet's RP
Just the stats:
NOTE: There are no restrictions to Bonus Languages in my world.
NOTE: You may select any regional feat from FRCS as long as you can give explanation for your character having it.
Gylphling
Gylphlings stand very short, roughly 1 to 2 feet tall. They have olive skin. There are two different subraces, one is more stocker, with a large beard, a hairy body. The other is more Asian in appearance, with Mongolian eyes and dark hair. The men often bear a wispy thin beard.
„h -4 Strength, +2 Constitution: Gylphlings are solid folk, but their height tends to drop their physical might down to pretty much nothing. On the other hand, as a rule, they are strong for their size.
„h Tiny-size: As Tiny creatures, Gylphings gain a +2 size bonus to Armour Class; a +2 size bonus to attack rolls; and a +8 size bonus to Hide checks. However, they must use smaller weapons and carry limits are greatly reduced.
„h Gylphling base speed is 15 feet.
„h 60 ft Darkvision
„h Stonecunning (as a dwarf)
„h +4 dodge bonus against Large (or bigger) creatures.
„h +2 racial bonus on Appriase checks that are related to stone or metal.
„h +2 racial bonus to all Craft checks; Gylphlings are renowned for their skilled craftsmanship.
„h +2 racial bonus to Alchemy checks
„h +2 racial bonus to Listen checks
„h Automatic Languages: Terran and Common. Bonus Languages: All
„h Favoured Class: Rogue
Wood-Friend
Also appearing pretty much human, with rounded ears. Wood-Friends are undistinguishable from humans except they tend to be leaner and have a pleasant wood-fragnance-like body odour. They have lots of hair on their heads, but otherwise hairless bodies, and dress in warm clothes they make.
„h Strength -2, Dexterity +2
„h Small size: As Small size, Wood Friend's gain a +1 size bonus to Armour Class; a +1 size to bonus to attack rolls; and a +4 size bonus to Hide checks.
„h Base movement: 20 feet
„h +2 racial bonus to Listen checks.
„h +2 racial bonus to clothing checks.
„h +2 racial bonus to Climb and Move Silently checks.
„h If wisdom 10+, entangle once per day as Sorcerer of same level.
„h Automatic Languages: Sylvan and common. Bonus Languages: All
„h Favoured Class: Druid or Ranger
Efriel
Small bodied, elegant and bearing soft feathery wings, the Efriel look like tiny winged humans. They are light boned and very delicate. They have hairless bodies, like Wood-Friends (whom they are closely related to) and also have beautiful voices and enjoy singing.
„h Strength -2, Charisma +2
„h Small size: As Small size, Efriel gain a +1 size bonus to Armour Class; a +1 size to bonus to attack rolls; and a +4 size bonus to Hide checks.
„h Efriel have a base movement of 20 feet, and a fly movement of 20 feet (poor).
„h Low-light vision
„h +2 Racial bonus to Perform: voice checks
„h +2 Racial bonus to Spot and Listen checks
„h Automatic Languages: Auran and Common. Bonus Languages: All
„h Favoured Class: Cleric
Sidhe (see Elf)
„h -2 Strength, +2 Dexterity, -2 Constitution, +2 Intelligence, +2 Charisma.
Human (see PHB)
Morahk
An odd race that stands a little stooped. They often stand around 6 feet tall, slightly less than Shardwraths. They have soft doe-like eyes, but otherwise have an orcish mould to their face. They have pointed ears, and have bald heads. On their jawline, before reaching the chin, they have a number of thick spine-like hairs that look like whiskers. They have long arms, that often touch the ground, like a trolls, but do not have clawed hands, and have three fingers and a thumb per hand. Their torso is well muscled and very triangular in shape, with thin waists. Their lower body is unusual, with smooth muscled legs like an bird, and clawed feet that are otherwise similiar to humans. They run exceptionally fast.
„h +2 Strength, +2 Wisdom, -2 Charisma
„h Base movement: 40 feet
„h Automatic Languages: Common. Bonus Languages: All
„h Favoured Class: Monk
Shardwrath
Humanoid beings, standing roughly 5 feet tall on average. They possess smooth hairless yellow skin, with thick oily black hair on their head and a lot of it. It is often braided and beaded elaborately. They have pointed ears, much like elves and are muscled and thin. They have abnormally long and thin tongues that they usually keep folded in their mouths. They also have a third eye in their forehead. Thus their speech is hummed more than spoken. Their waists are very thin, about the width of their thighs. They have clawed feet, yet smooth hands. They love precious stones and hoard them like nothing else. They are often known for psychic talent. They have many brown patches on their arms and legs in pattern like a dalmation dog. Their females are very small breasted and they never mark or pierce their bodies as a cultural thing, believing it to an abomination to their sacred bodies. Their pupils are like opals and change colour often.
„h -2 Constitution, +2 Wisdom, +2 Charisma
„h Base movement: 30 feet
„h Third eye: the wisdom bonus (+2 to Wisdom) is inherent to this eye. If they ever lose the sight of this eye, they lose this bonus. Loss of sight can come from blinding spells and so forth.
„h Low-light vision.
„h Automatic Languages: Common. Bonus Languages: All
„h Favoured Class: Psion or Psychic Warrior
MORE POWERFUL RACES
Ceriel
An elegant angelic race, with a distant, aloof personality. They have large swan-like wings with the texture of mother-of-pearl. They prefer magic over hand to hand combat.
„h Int +2, Wis +2, Cha +4
„h +2 racial bonus on Fortitude saves against poison
„h Base movement: 30 feet, fly 60 feet (good)
„h Outsider: native Outsider
„h Breathless: do not breathe
„h May use Levitate once per day on themselves as cast by a 5th level sorcerer.
„h Automatic Languages: Common, Celestial, Auran
„h Favoured Class: Sorcerer
„h Level Adjustment +2
Sarefriel
Red-haired angels, with a fiery personality. They have massive white swan-like wings and loving using flaming weapons.
„h Str +2, Int +2, Cha +2
„h +2 racial bonus on Fortitude saves against poison
„h Base movement: 30 feet, fly 60 feet (good)
„h Outsider: native Outsider
„h Fire resistance 5
„h Automatic Languages: Common, Celestial, Ignan
„h Favoured Class: Fighter
„h Level Adjustment +2
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