| Subject: Re: Campers |
Author:
{BoA}DJ Stoney69
|
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Date Posted: 14:56:12 09/24/01 Mon
In reply to:
Joe
's message, "Re: Campers" on 12:48:02 09/24/01 Mon
>Camping IS part of Unreal Tournament, especially
>SniperArenas. The idea of sniping is to find a good
>hiding place to hole yourself up in, and that has
>plenty of targets. So maps like Snipercamp, the
>tunnel overlooking the field, that is a key sniping
>position. Many people complain about that one, but it
>is a part of the game. The map designer made it so
>that you could come at them from two directions so
>they can't control it completely. And if you don't
>like them killing you there - why do you keep going
>back (hmmm...maybe because you want to get that
>position so that you can do the same thing?!?).
>
>The only BAD camping is spawn killing - purposely
>placing yourself so that you shoot people as soon as
>they reappear. I took care of this problem by
>implementing Eavy Spawn Protection, which makes you
>ghostly for 2 seconds after spawing, BUT, it allows
>you to kill anyone who is trying to spawn kill you.
>If you sit still after respawning and get capped -
>that is your problem - you need to keep on the move.
>
>The whole line of complaining about camping should be
>given up. It is part of the game and everyone does it
>at some point. I even do it throughout a game when I
>see a lot of easy targets - I will find a good hiding
>spot and start headshotting away.
>
>So let's try and learn to play, and if we see someone
>getting a lot of kills from a location - take them
>out, and take over the location! Otherwise, stop
>complaining.
>
>-Joe
Spawn killing from what i was saying is parking your ass in front of the teleport and killing that is wrong. like as in the pic of mak 90 or whatever name it was. I can deal with them but i will always going on camper hunting sprees. well i will tolerate it cause it is part of the game. well i will talk later
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