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Date Posted: 07:22:27 01/26/06 Thu
Author: Alan Yngve
Subject: Re: MG questions (optional rule?)
In reply to: Nick 's message, "Re: MG questions" on 21:48:25 01/25/06 Wed

Nick writes:
>>>Ok, I've read back some through the forum, and it
>>>looks like most people don't use the option defensive
>>>fire rule.

Alan responds:
>>Correct, most don't. If you insist, ASL is probably
>>a better treatment.

And Nick replies:
>Firing as the units move seems more natural to me, as
>opposed to time warping them back into the line of
>fire, but I guess I should go with the masses on this
>one.

I'd say, yes and no. :-)

The problem is that all movement is really supposed to
be simultaneous. If you fire as units move you add the
player's choice as to which unit to move first/second/
last into the mix.

By giving the defense the opportunity to see all of the
movements before firing, you give them the reasonable
chance to fire at the target that seems to be the biggest
threat. Something that defenders might ought to be able
to do.

The rule's "pulling back" process is a bit more complex
than it needs to be, though. Many players will just
indicate the target hex and what moved through it,
without actually moving the units back unless they
break due to that fire. This makes it a bit easier
to envision, at least for me.

This is aided considerably by VSQL's ability to turn on
the "movement trails" for all units that moved.

-- Alan

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