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Date Posted: 01:32:47 07/09/04 Fri
Author: Angelus
Subject: My yearly update :) (and a gameplay question)

Hello all. I just wanted to give you an update on my HeroQuest Flash game. A big chunk of the game engine is complete, so line of sight, moving around & opening doors, and combat works and there's even a fog of war similar in functionality to the fog in Warcraft games (doesn't look as cool though). I'm using mostly original images that I designed in my game and so far I have done all the furniture & background objects (including doors), game board, dice, 2 monsters, 2 heros, and I'm planning on using the actual game cards for spells, treasure, etc. I'm going to be working more on the monster and hero graphics soon. Also, does anyone know of a site that has all of the Treasure Card images? I believe I have all the other cards but I still need those.
Now, I have a question for all you HeroQuest players. When a player rolls dice to attack a monster but doesn't kill him, do any of you play it so that they continue rolling, until one of them dies or the attacker rolls no skulls? Because that's how I used to play it, but after rereading the manual, it sounds like you're supposed to roll the white dice only once per turn. So which one is it? I'm thinking of giving players the option of playing either way in my Flash game, since I think it's funner to keep fighting til the death.

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