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Subject: Re: A bug, perhaps?


Author:
Snefens
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Date Posted: 20:37:23 06/20/04 Sun
In reply to: Karri 's message, "A bug, perhaps?" on 12:13:10 06/20/04 Sun

The cease fire should come into effect automatically by the start of German turn 32 as an event, without the players having to worry about it (there should be an announcement in the news section).
In my own games there has been no problems with it (v3.8), but I haven't played a 3.8b game to that turn. (Only change between 3.8 and 3.8b is a bugfix of another event + change in credit, so it would be strange if is now messed up.
However, it wouldn't be the first time that we've had TOAW change events without any known cause, but looking through the event file of 3.8b I can't see there should be any problem with it. Strange indeed?

There were a wide variance in how different nations composed their divisions. Russian divisions generally were very small, with an Soviet Army not much bigger than an German Corps.
OTOH the British division were even bigger than the German by a substantial margin.
As for why it was this way I can't give a good answer on.

Snefens

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[> Subject: Re: A bug, perhaps?


Author:
Teufel
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Date Posted: 20:56:30 06/20/04 Sun

I have just tested the scenario (version 3.8b) and the cease fire DOES come into effect on turn 32.

But like Snefens mentioned, the TOAW engine is rather fragile (if you add a new formation it changes the names of formations being affected in some events in the event engine)

And like Snefens said there are no major changes between version 3.8 and 3.8b (at least not regaring cease fire), but if you want to check the event engine it should be event 229 that activates the first cease fire.

Also note that it does not say "cease fire" in the news, but "Heavy rain halts all offensive oprerations"

Regards
Teufel

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