Subject: Re: Inner-Roundtable #2 |
Author: KevinCube
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Date Posted: 04:19:49 04/23/02 Tue
In reply to:
BradPierce5
's message, "Re: Inner-Roundtable #2" on 19:54:40 04/22/02 Mon
VISS -
Sorry if reading a more substantial bunch bothers you. I try to leave no stone unturned when I write something. Call it anal, call it an effort to back up my points... But at the end of the day, it's just me. I've often wondered why you skip a line between each sentence and capitalize so much and rarely check your spelling :p - but it's [i]you[/i], that's the way VISS is and I don't want to change that unless VISS wants to. Besides, there are some more long-winded than I...
- NEXT -
Brad, old buddy, old pal... Slow down, turbo. I wholeheartedly agree that Nintendo has changes to make if they want to optimize their operations. And I also wholeheartedly believe that they are striving to make them. Slowly but surely they are making the right decisions. There are a lot of archaic business practices to clean up, and I believe they are trying, and compromising in areas they aren't so comfortable with. That takes a humble attitude. That takes listening to the consumer. Nintendo has moved to a disc media. Nintendo has more agressively sought the 3rd parties. And though imperfections still exist, we must realize that change takes time.
For some reason, everyone (including me) thought all the Nintendo "problems" would be fixed at launch. This was a new Nintendo, we thought... The thing is, we thought wrong. Drastic change does not commonly happen over night. While many significant changes were visible on November 18th (more consoles/accessories available than previous launches, more software to choose from overall, FIVE first and second party titles within a month of launch, etc...), there are others we're still waiting on. Those changes are on the near horizon.
You want a more agressive ad campaign? Look for that to happen when ED is hyped. There are millions going into it, as well as groundbreaking involvement with the movie industry. You want a more steady flow of good games? I think we can rest assured that Nintendo is taking care of it. Their release schedule for this winter is proof - and NO, I don't necessarily believe all those games will make it out, but a large portion of them certainly will, and that will be PLENTY. Especially since there is some excellent third party support as well.
I think we should treat Nintendo like a loved family member and be patient. They are changing. They are evolving. And meanwhile, we need to remember that it's worth the wait. The games prove it. They always have.
Regardless, all of this separate ranting is off topic. And back [b]to[/b] the topic - you also have to realize that getting a bunch of pre-game game is not everyone's cup of tea. I've been exposed to all things Resident Evil and frankly, I got a bit disenchanted when I downloaded my three billionth video and saw random screenshot #septillion and eight. I felt what it was like to be a PS2 fan. The floodgates were opened and I experienced firsthand what it is like to be "on the inside" during development. And you know, I wish I would have steered clear of all that stuff. It killed the mystery. It killed the immediacy. It killed the childlike anticipation that I would have had otherwise.
So basically what I'm saying is, I can build a case for Nintendo's secrecy based on their own methods of hype-building. I can build a case for it based on ripoffs (though I agree - that's a much smaller reason)[see my first post for those cases], and I can build a case based on personal preference. I personally prefer the way Nintendo does things.
Finally, you have to acknowlege the situation from Nintendo's perspective and not just ours. In their minds, their secrecy works. It works for their showings, thus affecting their retailer/press hype and skyrocketing software sales. It works for their desire to not be ripped off, as it keeps moron developers from copying them until they are on to the next project. Most importantly to me, though, it preserves the mystery and fantasy of the worlds they create. I've been gaming for 16 years, and I'm still spellbound.
If you were Nintendo, and you were held to the standard they are, why would you want to show your craptacular "in the works" games off? You see what happens when they release a screen of Mario - they just can't win. I'd rather not have to go around reminding people that it will be an amazing game and it will pioneer new gameplay and set new standards. Everyone should already know that. But is there really that much to be mad about with a company that doesn't want to show their cards until they've got the best hand possible? Is that such a crime?
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