Subject: Re: Inner-Board Roundtable #1 |
Author: bradpierce5
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Date Posted: 11:59:52 04/19/02 Fri
In reply to:
MODERATOR
's message, "Inner-Board Roundtable #1" on 14:06:51 04/18/02 Thu
I must admit Skinner, you floored me! I was expecting you to defend ED to the death! As I said above, though, this would be a very different question if both games were exclusives. But they aren't. You pick up Grand Theft Auto, you lose your "exclusive" edge.
In terms of Eternal Darkness, lets get all of the comments out of the way against it...Yes, I know Eternal Darkness has been in development forever. Yes, I also know that it is an unproven entity at this point. Moreover, it has much less name recognition than GTA. But it will help Gamecube in the long run. Much more than GTA ever would.
The fact of the matter is that by gaining an exclusive (and by all impressions, it sounds like it is going to be a "must-have"), you gain an edge over the competition. You have a product that the other consoles do not, nor ever will own. You give them a reason to own your console. If GTA comes to all three systems, PS2 owners will not fork down the $199 to get a Gamecube when they only need $50 to get the game. And casual gamers don't tend to throw their money around like its going out of style. On the flip side, Eternal Darkness is poised to really become the next Rare. What I mean is that Rare is known for great quality. Their name was made with the incredible visuals that Donkey Kong Country used on the SNES. It took one game, and Rare's influence on Nintendo (especially the N64 in its aging years) is still felt today. By gaining Eternal Darkness, you very well could have your next breakthrough. Suddenly, you have yet another reason to own a Gamecube...Nintendo...Rare...Silicon Knights. In a way, SK becomes Nintendo's own little factory for the M-rated games (a void that GTA would fill, yet not exclusively).
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