Subject: Re: Inner-Roundtable #2 |
Author: SamNMax
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Date Posted: 15:00:03 04/23/02 Tue
In reply to:
MODERATOR
's message, "Inner-Roundtable #2" on 10:41:42 04/22/02 Mon
Heh... sitting on the fence. Well, you could call it that, or you could call it fallout from being a Nintendo fan for far too long. I just don't expect anything from Nintendo but great games anymore. They don't deliver much else, do they?
I guess this holiday season, the proof will be in the pudding. Nintendo has taken its usual baby steps in getting more 3rd parties on-board, eliminating some hardware issues and soliciting the "mature" gamer (the results of which we will begin seeing April 30th with RE's release), so it's really just a matter of seeing whether or not these moves alone will thrust them beyond their N64 reputation when the big guns come out.
To agree with Bradpierce and VISS, I'll certainly concede that they may have improved on these points, but they haven't improved on their communication with the press and fans, and they haven't yet improved their flow of titles. Nintendo is a company that frustratingly plays by its own enigmatic rules (usually to record profits), so whether their continued silence is a giant mistake in this age of gaming or just Nintendo knowing what they need to do to get the sales they're aiming for.
The biggest, most unmistakable problem with their plan is the undeniable gap between 1st/2nd party titles. Why would they necessarily release much information/screenshots about games that are far from finished and not looking nearly as good as they're going to when they're finally released? If fans, as it would seem, only get upset at this unfinished footage, (Mario Sunshine or "Celda," anyone?) what reason would they have to continue this bad PR cycle?
I'm sure Nintendo will release much more footage/information on the games when they are closer to being released, but this perceived "airtightness" stems mainly from the fact that they just don't have many games on the very near horizon.
They need to ramp up the regularity of their major games and then release information on them as they normally do: close to release.
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