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Subject: Re: Inner-Roundtable #2


Author:
BradPierce5
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Date Posted: 11:27:50 04/23/02 Tue
In reply to: MODERATOR 's message, "Inner-Roundtable #2" on 10:41:42 04/22/02 Mon

"Brad, when you see Mario at E3, and it is indeed a “lively” game, will that fact that it took you that long to find out really matter? In some ways gamers have very short memories."

It won't to me, but it does to casual gamers for the reasons you mention. They have short memories. Sure, they are bowled over at E3, but they forget due to Nintendo's silence. That's what hurts them...not their use of trade shows. Its the fact that Nintendo should realize that short attention spans require reminders, and not necessarily only twice a year.

"“Whoa, Mario is gonna be good? I thought it was just for kids. I’ll have to check that out.”

:::3 months later:::

....what? Mario is out? Who knew!?

"Even then I don’t think we will see a constant flow of information out of Nintendo. And like Kevin Cube said, I kind of prefer it that way. Getting endless information on a game actually makes me less hyped for it. I much prefer large, infrequent doses."

Where do you guys get that I want all information on a game? I'm saying that Nintendo loses perfect opportunities to make a splash outside of the two big trade shows. Why not let an EGM do a nice, big cover story on 2002: The Year That Nintendo Fights Back? Why not give EGM a small taste of what is to come that will get the casual gamers interested in the other 10 months of the year. Give them 4 brand new Zelda screenshots, a little surprise about Mario Sunshine, and an explanation on how ball morphing works in Metroid. These aren't groundbreaking. They aren't necessarily amazing. But they are at least something.

Why am I the only one who doesn't agree with Nintendo giving information only twice a year? Why am I the only one who thinks that while Sony and Microsoft are wetting the appetites of gamers with SMALL bits of information, Nintendo says nothing? I don't want every secret. I don't want gameplay innovations, 10-minute movies, or full-page screenshots. I just want Nintendo to wet the appetites of gamers year round. They can keep their secrecy about the "BIG" things. But does that mean they have to shut their mouths about everything else?

I remember reading a quote on IGN about Luigi's Mansion...they said that they couldn't say much, but what we had seen of Luigi's Mansion was just the start. And what do we get? A fun 5 hour game that was doing the same things we saw at E3 and Spaceworld. Folks...sometimes Nintendo's secrecy just DOESN'T work. Why am I the only one who cares to see that?

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[> Subject: Re: Inner-Roundtable #2


Author:
SamNMax
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Date Posted: 15:00:03 04/23/02 Tue

Heh... sitting on the fence. Well, you could call it that, or you could call it fallout from being a Nintendo fan for far too long. I just don't expect anything from Nintendo but great games anymore. They don't deliver much else, do they?

I guess this holiday season, the proof will be in the pudding. Nintendo has taken its usual baby steps in getting more 3rd parties on-board, eliminating some hardware issues and soliciting the "mature" gamer (the results of which we will begin seeing April 30th with RE's release), so it's really just a matter of seeing whether or not these moves alone will thrust them beyond their N64 reputation when the big guns come out.

To agree with Bradpierce and VISS, I'll certainly concede that they may have improved on these points, but they haven't improved on their communication with the press and fans, and they haven't yet improved their flow of titles. Nintendo is a company that frustratingly plays by its own enigmatic rules (usually to record profits), so whether their continued silence is a giant mistake in this age of gaming or just Nintendo knowing what they need to do to get the sales they're aiming for.

The biggest, most unmistakable problem with their plan is the undeniable gap between 1st/2nd party titles. Why would they necessarily release much information/screenshots about games that are far from finished and not looking nearly as good as they're going to when they're finally released? If fans, as it would seem, only get upset at this unfinished footage, (Mario Sunshine or "Celda," anyone?) what reason would they have to continue this bad PR cycle?

I'm sure Nintendo will release much more footage/information on the games when they are closer to being released, but this perceived "airtightness" stems mainly from the fact that they just don't have many games on the very near horizon.

They need to ramp up the regularity of their major games and then release information on them as they normally do: close to release.

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