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Date Posted: 15:37:54 11/19/03 Wed
Author: Adilbrand
Subject: Re: Casting Epic Spells
In reply to: mvd 's message, "Casting Epic Spells" on 15:20:32 11/19/03 Wed

>My question is, if you have a tenth level dude with a
>13 in spellcraft and a +4 to his INT and he tries to
>cast the above animate dead, which is a 5th level
>spell, he would have to beat a DC 23 (applying epic
>spell logic to the problem). To do this, he would
>need to roll a 6 or higher. This indicates that there
>is always a 25% chance that he would always fail.
>Yet, at this level you don't have to make rolls. You
>can successfully cast these spells 100% of the time.
>How does this justify the same system when applied to
>Epic Spell Casting?

The rules assume you can take 10 while casting, so the caster of that 5th level spell is assumed to have rolled a 10, which, of course, is higher than the 6 needed.

Psions are not allowed to take 10 like a spellcaster is. This is why Roland has to roll d20's all the time when they manifest powers for the save DC and Phoebe just assumes a 10 (Phoebe always has the option to roll if she wants, but she risks getting less than 10).

The casting check is simply d20 + Spellcraft (Spellcraft includes Ranks + Int. Modifier + Misc. Modifiers) for epic spells. Spellcasters can take 10 on that roll.


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